The silver-lining is that with Bethesda now a first-party studio, making prestige products like single-player Fallout titles is much more likely than when they're left to their own devices (their own devices being 1: re-re-re-release Skyrim or 2: make an always online Fallout that nobody asked for). Shame, since that would have gotten me to buy FO4. The closest thing to a remake I've heard about was a fan effort to remake New Vegas using Fallout 4, but IIRC Bethesda kiboshed the whole thing. At best, they might do a re-release like they did for the Xbox One, but it's sincerely doubtful that they'd actually do anything more than just make it run on newer consoles. The engine & many of the assets are already there, make it a DLC for fallout 76 & I'd bet a lot of people would stick around afterwards.Īt the risk of sounding like No Mutants Allowed, the older games are effectively dead to Bethesda/Microsoft. It would repair a lot of the reputational damage from fallout 76 & there would be plenty of people happy to pay 60$ for a tale of two wastelands. Hell, if they gave the community permissions & assets it would be done in a year, for free. Has the recent purchase by Microsoft brought some renewed interest or manpower to Fallout 3 & New Vegas? The games very much deserve a remaster. Tale of two wastelands fallout 3 mods mods#I will not even try to argue with Roy about compatibility of mods (or anything FO-related for that matter!), so I assume that there will be problems of some sort.This news gives me no rational reason to hope. But as I said, I am still early in the game (30-40 hours or so) and may not have encountered the problems that Roy has. From what I have seen, it does it soundly. 2nd (the date of Roy's post) as I believe the modder will look into the issues raised and fix (or at least attempt to fix) the mod. Tale of two wastelands fallout 3 mods update#My recommendation is to keep an eye on this mod, and look for an update uploaded after Sept. Tale of two wastelands fallout 3 mods mod#As he is one of (I assume 'one of') the authors of TTW he knows better than others what will and will not work well! (his mods have convinced me he REALLY knows the FO3/FNV games better than possibly even the developers) I have the mod loaded and am currently playing with it in my load order - installed before Roy's post - and have found no problems, but am early in the game. RoyBatty 's nexus name) pointing out "Heads up, there is unwanted landscape edits that should be fixed, causes lots of incompatibilities, particularly with interiors.". Unfortunately the one glaring red flag is by RoyBatterian (i.e. It is less than 2 weeks old, so it hasn't had time to allow tons of mass testing by lots of players, but initial post are quite positive. I have a new mod that may interest you called "Fallout 3 Rebirth - TTW Port". This is useful to avoid using mods that would break something in your game. Here you have the list of known mods that are incompatible with TTW: Then you do the same for the "To" box and click on the day that matches whatever day it is when you're doing this. You can also just use the Nexus "Time" search filter and choose the "Range" option, then choose "From" and select in the calendar "2018" for the year, "November" for the month and then click on the "1" for the day. Then you check to see if the mod was released or last updated since November 2018 (because that was when the latest version of TTW was released). All you have to do is type in the search bar TTW (this will give you tons of mods) or Tale of Two Wastelands (this will give you only a handful of mods, but you should try it too, in case you want to use any of those) and press enter (or click on the magnifying glass button). Here you have the recommended mod list for TTW:Ībout the Nexus. Here you have 170 threads, where the vast majority are TTW mods:
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